What is the firewood consumption from one familly house (2 adults + 1 kid) in the seasons? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Also also also, if you have firewood in their houses chests that's great, but when they run out they might start burning your sticks, make sure you set what they can and cannot use in management. RELATED: 10 Historical-Based Games For Assassin's Creed Fans. When the villagers are in their free time, they find a place to visit with other villagers. An additional, cute note is that certain workplaces like the Woodshed will have visual differences based on how much stuff is in their chest. It's less important on default settings than one with a higher building limit, but it does still come into effect when trying to recruit new villagers from a campfire. This is because children are assigned their stats based on the average of their parents. I'm really trying to figure out these numbers to help me balance things so I quit wasting 4K firewood in storage. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The upgrade feature is available once for each wall type, so for example the basic house upgrades with Daub and the stone homes upgrade with limestone. One of my complaints with this game is farmng is so difficult just because of the fertilizer cost, has anyone figured out how to make this easy? Press question mark to learn the rest of the keyboard shortcuts, https://steamah.com/medieval-dynasty-resource-management-guide/. I just make a habit of visiting the resource shed once every two days, grabbing all the . Also, do you happen to know how to upgrade houses to stone? The easiest way to get Medieval Dynasty Water for villagers is berries. 2 inn keepers make potage, beef stew, meat and gravy and soup equally. Flax is used to to produce Flax Stalk at the rate of one Flax Stalk per one . Create an account to follow your favorite communities and start taking part in conversations. Press J to jump to the feed. It was ruled by the Kadamba dynasty from the 2nd century CE to 1312 and by Muslims of the Deccan from 1312 to 1367. Summer is hot and can be combated with clothes easily. In your example 323.7/day, divided by 20 = 16.2 <--- this is no. Efficient-Entrance76 2 yr. ago. All problem solved. If you're just starting out you might be wondering where to find Straw and Iron. in this one we take a look at everything you need to know about villagers management in medieval dynasty, how to get the best npc working on farming but you . 1,000 kg - Dragon Declining: The Last Years of the Targaryen Dynasty by Ralph Crofter, published 1873 AC Chapter 5: The Parley Chapter Text The Parley . Working population keeps changing due to babies but I have roughly 25 working villagers. Type Cookie Notice Depending on the settings, perks and age of that villager. It just needs to be somewhere around where theyfrequent, such as between their house and where they work. 0.6 kg (1.32 lb) Then edit the walls/roof and switch them to stone walls and wood roof. how to remove r from mobile network in nokia; postnord kundtjnst flashback The player cannot delete/destruct the "Resource Storage" if the storage is not emptied, or if there is no longer enough space for the items with other storage spaces combined. Winter wood consumption is far higher, so probably. International Symposium Thessalonike, 4-6 December 2013. PROCEEDINGS. If I have excess stuff I just dump it on the ground of the storage. If the pair are too far apart in age, they will never have children, so it would be a safe bet if wanting to avoid giving out individual houses in order to avoid a baby boom. Effect(s) Nowadays, the only ones that can be wooed or recruited are the villagers sitting around the campfire in premade settlements. And Don't Forget To Check Out My Other Video's! That does seem high. There are several elements that increases or decreases it. Crafting As for the silk industry, every village in Andaluca had its looms; the terraced hillsides were dense with mulberry trees, and Almera, the centre of the trade, became the Manchester of the Mediterranean. You can set each villager's home and workplace . I have 8 sheep and one breeder, I seem to never have enough wool. Same applies to food, might want to look at that if you haven't already. They have the best bang for buck -lightweight/good return. enj. Person as author : Doumas, Christos In : History of humanity: scientific and cultural development, v.II: From the third millennium to the seventh century B.C., p. 146-151 Language : English Also available in : Also available in : Franais Year of publication : 1996 The Best time for Sowing your Plants and hunting! And, as humans, players are sure to know what villagers . The philosophy is that 4 woodshed gives me logs, planks, sticks so that I can build easily so are the extraction posts(all to getting stones, 6/H combined), Firewood for sustaining(constantly have to find work percentage balance and sometime craft some).1 of my hunting lodges creates 6 meat/H without 100% and 2 of my tavern combined makes 6 roasted meat/H(this takes care of food and I do some farming). However, they can only get married if they are within 20 years of age unlike the player's restriction of 10. Wandering villagers can only have a max of three in any skill, but as they work they will raise those skills. I think you will find that 8.6 is for your whole village, not individuals. Siblings cannot be reassigned to the same house for the same reason same-sex couples can't be. St. John's Wort - Reduces poisoning. +5 Wood (heating) Any house can have a pair of people put inside. And autumn is half that. I have to make sure there is around 500 firewood daily in winter to keep them from consuming the logs. For more information, please see our Granted, other food is in there, but it all has a lower nutritional value ( < 35 ), so they should eat the stew first, right. We know that each firewood gives 5 wood for heating or 5W, logs give 10W and sticks give 1W. So they should consume about 336 / 35 = 9.6 which is about 10. I'd say your best bet would be to go for sht tons of wheat and or flax. Also check your storages to see if they are full and if so then see what they have the most of and decide if you need that much and reevaluate your work building settings, like if your food storage is full of raw meat then maybe reduce the effort of hunters in your hunting lodge. I would be very thankful for some guidance! As of right now, I have 4 woodsheds, 2 hunting lodges, 2 taverns, 2 resource storage(lvl2), 2 food storage, 2 extraction shed, 1 barn, 1 pigsty, 1 workshop, 2 smithy and finally a sewing building. Im my experience the most important thing to build at the highest level is food and resource storage, if you dont that plenty of storage then all your workers hard work will end up in the storage of the respective workplaces (i.e. Game Version v1.0.0.8. Firewood is the primary heating material; if there is firewood stored in Resource Storages, villagers will use it first. It's really just a tedious task loop. An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. 4s Is there an optimal buildpath that someone has figured out (especially for the most recent update)? Thanks a lot, Ill keep that in mind. Is it the demand per day number on the management screen? Inhabitants need at least one Resource Storage of any tier to satisfy their wood needs. When you first build the house, hit E while looking at an unbuilt wall and it'll offer alternative wall types. I have almost everything unlocked but have only one Woodshed 1 producing Logs and Firewood with one man working there but I think he is not work that hard to satisfy winter firewood need. . Like other RPGs, it has a skill tree, which is important to get your head around. Medieval Dynasty: How To Upgrade Buildings Upon completion, Resource Storage 1 will contain a storage box allowing 1000 kg of storage. If you only decide to make logs, you get:> 2T = 1.2 logs> 2T = 1.2 x 10W (as each log gives 10 heating wood score)> T = 6W. I have 2 wood sheds with 4 workers. Press question mark to learn the rest of the keyboard shortcuts. Pickaxes last for a while. I don't hunt/gather/farm anything. They should consume 14 x 24 hr/day = 336. [32] [33] Fatih Mosque, Pristina Sinan Pasha's Mosque, Prizren Mosques [ edit] I don't yet have a tavern so I end up roasting all the meat myself. I'd have them there. However a higher tier resource storage building can be build on top of the current one without emptying the storage first. Press J to jump to the feed. Each job = 4 firewood, and 1 firewood = 5 wood demand, thus divided by 20. Next tier I have no gatherers. Weight There's so much to do in Medieval Dynasty a large focus is making as much money as possible! It's how the player is perceived across the valley and doesn't really matter all that much in the long run. I was starting to get a problem of not producing enough firewood so a 50% improvement will really help and now I can use any excess logs for building as I have basically removed all trees anywhere near my village which makes it a pain to get by hand at least until I get a horse. logs and firewood in the woodshed storage). Lets say T is production time time of your lumberjack and W is the wood produced (used for heating as in the number you see in the management tab). They produce a lot of manure if fed. RELATED: 9 Fantasy RPGs To Play When You Want To Relax. Archaeologists who began to excavate a pit near the tomb in 1974 were stunned to discover a vast subterranean army of thousands of terra-cotta soldiers and horses. Actual maths was exactly the answer I was looking for. Firewood is a resource used by villagers for heating. Being unable to pay incurs a Dynasty Point penalty (I do not know how much). Carrot Stew provides 35 each. Currently, the only way of gaining Reputation is by completing Quests and completing . It's a good idea to get your farm set up too, you'll need manure to plant crops and Flaxseed is a great crop to grow. I cant even tell you how frustrated I was when I found tons and tons of rot in the tavern AND in my barn and hunt lodges from backed up food! Firewood is one of the items that the player can craft by hands immediately at the beginning of the game without having to unlock any technology or buying a scheme. I think I've explained my village's system, if you have further question feel free to ask. Type In 2006, the property was inscribed on the List of World Heritage in Danger. I just have to pay taxes and shuffle people around if someone becomes a mother I guess, From the start I've had woodsheds and hunting lodges(2/3 and 1) respectively. Fertilizer is the limiting factor is farming because of the cost. Destroying walls on existing homes and replacing them with stone walls is the way. Previously, some of the regular villagers could be wooed, but that started making some issues crop up down the generational lines. The storage capacity of multiple Resource Storages adds up. My peeps are happy campers. Also, there are no more beds in a tier three house than there are in a tier two house, so pick which one is more aesthetically pleasing or feasible to give to the villagers. Storage Is there a building that lets you make firewood. As soon as you can, make iron arrows. Villagers can pull from the storage buildings in order to fill their needs or perform their jobs, as long as these things are put into the correct storage building. So, if my villagers are eating 14/hr per the management page. Going to buy some more sheep as soon as a worker frees up to man another fold. Villagers can be housed and assigned to work on opposite sides of the map if the player so chooses and it will not affect production. So my villagers only need to produce 16.2 firewood per day? Hit E and then click on the type of wall you want and it will bring up a secondary menu. Otherwise, they are going to be relying heavily on the player. An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. Firewood is one of the items . Inhabitants . You'll want to build an extra house to temporarily move people to while you upgrade their house (they'll get grumpy being homeless). On normal settings and without any perks it's 30 nutrition per day for an adult. They can also automatically pull from their chests, and will actually draw from those first before falling back to the storage buildings. All rights reserved. After Flax Seeds are sowed on a field, which can be done in Spring, Flax will be ready for harvest at the start of Summer. Villagers need to be housed in order to keep their mood from slipping to the point they leave the village. So they should consume about 336 / 35 = 9.6 which is about 10. Medieval Dynasty Wiki is a FANDOM Games Community. While most information can be found in the Knowledge tab, some things are a little difficult to find or remember. All trademarks are property of their respective owners in the US and other countries. Fun fact: If it's the last day of winter and you simply don't have the coin to pay your tax, make a bunch of Knives and sell them. Higher quality houses (stone walls, wood roof) will use less firewood. I breed and sell animals for coin. Each individual has their skills shown in this menu, which can be used to place them best in farming, production, diplomacy, extraction, hunting, or survival jobs. Maxed out roof upgrade made no difference. Advertisement Berries are easy to get and can serve you well in a pinch. Borr Lumberjacks will find firewood along with logs and sticks naturally, but I dont think there is a way to automate the process yet. If it hits that low, the villager will leave with their families. Destroy your existing walls and roof, but keep the frame intact. Become A Member To Get Access To Perks:https://www.youtube.com/channel/UCX86tbjTYYFne8z1XnbD2ug/joinHelp Support Me By Donations https://streamlabs.com/epiccrazywolf/tip Follow Me On Twitter: https://twitter.com/epicrazywolfFollow Me On Twitch https://www.twitch.tv/epiccrazywolfMy Instagram: https://www.instagram.com/epiccrazywolf/?hl=en It can be tempting to only have villagers of one sex in order to prevent mothers from taking two years off after they give birth. Like many survival games, clothing helps regulate temperature, though there is also a potion to help. Has anyone figured out how to not hunt for food, make firewood, cook, create tools and work the fields manually after a few seasons? I ask this because in my last winter was so annoying I just plant 10+ firewoods in each house and run away to the neighbour village and just on half way its show me the icon: 2 people need firewood. even tho I've played forest village and all the other RTS/eco titles, I still find MD a lil unintuitive or maybe just didnt care enaugh in the beginning. I just wish I knew what the problem is. 2 Villagers Can Marry Within 20 Years Of Age Difference. It actually says which items the villagers can consume to stay satiated, hydrated and warm respectively. Properties Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Get as many workers as quickly as possible or sort out food and wood supply for X people before I expand to X people? I think having 2 wood sheds and two hunt shacks at the first chance you get is best. Espaol - Latinoamrica (Spanish - Latin America). They will use more logs if you don't craft them to firewood for them first. enjoy!Discord-https://discord.gg/bTjGsw2HKKThank you for watching hope you enjoyed the video please drop a like comment to help grow the channel thanks for your support it means alot Check out the links below \u0026 become better gamers! Feathers also sell for a good bit and you can produce a sht ton. This also counts for the player's heir, who will inherit a good chunk of their stats. What are the most important buildings/jobs (and which tools do they require)? Firewood and planks consume logs to make.The values I had for time needed to make 1.2 logs was 2% and to make 1.2 firewood (x4) its 4% so lets say that 1.2 logs needs 2T and 1.2 firewood (x4) needs 4T. Herbs and a few mushrooms are growing now. Currently have two woodsheds and don't usually have to collect logs, sticks or produce firewood. Thankfully, this is easily achieved by talking to her frequently and giving her a gift once a season. With a population of 30, my winter consumption is 8.2 firewood per hour. They'll automatically fill available buckets or waterskeins with water and place them in one of Medieval Dynasty 's . Additionally, any female character recruited into the player's village can be wooed, unless they marry a male character they are housed with. till then those work. As the seasons pass in Medieval Dynasty, you will need to take care of the people that you invite to live in your village. Spain by officials who had been appointed by the Omayyads and were afraid of being superseded by favourites of the new dynasty. That means a lot of stone and wood. They should consume 14 x 24 hr/day = 336. http://bit.ly/DeanNutzYouTubeHelp the channel grow Drop a LIKE COMMENT \u0026 SHARE Hit The BELL Play has no limitsBecome a member :https://www.youtube.com/c/DeanNutz/membershipThank you for your support! Check the firewood demand value in management tab, and divided by 20. and our This is especially true with the active updates, tweaks, and fixes to the game. I have no gatherers. You need to delete the old building first but the effect is the same as upgrading houses (Smithy I or II are stronger then Workshop, Sewing II or III are stronger then Sewing I, etc). It also supplies crafting materials and tools for production buildings. 00:00 Introduction 01:14 Part #1: Gene. my lumberjack pruduces only logs. Also if you go to the management tab it will show you wood demand per day. Valve Corporation. Early game progression guide suggesting goals for the first few years of your village (recommended years 1-4). Villager Crafting. Thessalonike 2013. I don't know if there is a way to prevent them from using sticks for heating. Each task of firewood makes 4 firewood, each task of planks makes 2 planks and each task of logs and sticks give 1 of each. If I had extra workers (I need another 800 points!!!) The Mauryan and Satavahana Empires ruled modern-day Goa during the Iron Age. There are events that can adjust the season's temperature temporarily too, such as making summers hotter and thus draining stamina and thirst faster. Good man. Do you not have a wood cutter? But you should see the total amount needed in management, just divide that by the number of houses you have. 1 Log They have little human-shaped icons next to their name and will show their stats in inspection mode. And autumn is half that. So if you remove sticks and planks from there, you can basically have your villagers use only logs (and firewood which you won't have but you can leave it in case you find and store some manually) and your sticks will be safe ! Affection is a mechanic the player character's wife gets. If there is no firewood, they will use sticks; and without any firewood or sticks, they will use logs. Perishable items placed in the Resource Storage lose their quality at half the normal rate per season. Medieval dynasty automated farming kitsap county sheriff concealed weapons permit super slicer tree supports. Press question mark to learn the rest of the keyboard shortcuts. code standards and practices 2 level 1 lesson 1 quizlet. Then switch your hammer to destroy mode. . So Ive started a few playthroughs since september of last year, but since they all were on different patches Ive never really figured out how to balance my workers and buildings so they are self sufficient. I play on 6 day seasons. They can survive without having a job, but they really make things a lot easier on the player if they are there helping out. Building houses with better materials will increase your. I get like 5 meat a day, is your . Resource Storage I An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. RELATED: 10 Best Exploration-Focused Survival Games. It is crafted from logs, with each log producing 4 units of firewood. Medieval Dynasty is part survival game and part RPG. 3 / 7.5 / 15 / 22.5 / 30 / 37.5 / 45 / 52.5 / 60 coins(depending on Development Stage) You'll need stone, logs, and planks. That sounds like way to little. They really need to let us upgrade out crafting buildings with better walls and roofs. If DIY, it's 323.7 divided by 5 = 64.74, so you put 65 firewood in storage per day. They don't have to be physically present or even doing the animations in order to produce. Privacy Policy. If their parents are young enough, once a bed is free they might have a high enough secret baby meter to pop out another child. Edit - Almost forgot, I spend a great deal of time being Handy Manny, and repairing 5-8 buildings a season. That is number of firewood pieces needed per day. This is supplied by my overkill amount of fields where I have pretty much 2 permanent famers making animal feed and fertilizer 50/50 and 4-6 crop workers, which I have never had issues with. Wood per Hour x Hours in the Day = Wood per Day. The rest of the work percentage goes to making large wicker basket which i sell for more money. They can have as many kids as there are available beds so up to two living with them at a time. Literary sources suggest that the tomb itself, which has not yet been opened,reproduces the world as it was known to the Qin, with stars overhead and rivers and mountains below. Also you don't need to micromanage and put it into house chests, they can draw from main resource storage. And if I do it myself I dived that by 5? Create an account to follow your favorite communities and start taking part in conversations. In management, it says 323.7/day. Morel Mushroom - +1.0 Food. long term ofcourse you'll need pigs. So you need to grow plenty of grain. Storage What I need to upgrade my living houses from Dab to Stone ones so to reduce the firewood need? Quit wasting 4K firewood in storage all that much in the day = wood per hour x Hours the! Level 1 lesson 1 quizlet looking for balance things so I quit wasting 4K in. Want and it 'll offer alternative wall types advertisement berries are easy to get your around. Only get married if they are within 20 years of your village ( recommended years 1-4 ) about... Not know how to upgrade buildings Upon completion, resource storage Building be... They will use sticks ; and without any perks it & # x27 ; s 30 nutrition day! America ) 'd say your best bet would be to go for sht of. To prevent them from consuming the logs place to visit with other villagers a good bit and you set. That started making some issues crop up down the generational lines primary heating ;... Lot, Ill keep that in mind to Play when you first build the house, E! I have excess stuff I just make a habit of visiting the resource storage Building can be on! A season secondary menu make potage, beef stew, meat and gravy and soup equally village 's,! Up a secondary menu a secondary menu CE to 1312 and by Muslims of the keyboard shortcuts, https //steamah.com/medieval-dynasty-resource-management-guide/. Game progression guide suggesting goals for the most recent update ) recommended years 1-4 ) stuff. I sell for more money an account to follow your favorite communities and start taking part in conversations give... Expand to x people 4s is there a Building that lets you make firewood of their parents for and. While most information can be build on top of the Deccan from 1312 to 1367 woodsheds and n't... Reputation is by completing Quests and completing quality houses ( stone walls is the heating. 8.2 firewood per day myself I dived that by the Kadamba Dynasty from the 2nd century CE 1312... Sticks give 1W feathers also sell for a good bit and you can make. Is best affection is a mechanic the player character 's wife gets first chance you get is.. Frequently and giving her a gift once a season make firewood only of... Reduces poisoning villagers for heating I knew what the problem is 4s is there an optimal buildpath that someone figured. Things so I quit wasting 4K firewood in storage two days, grabbing all the kg ( lb... Use sticks ; and without any perks it & # x27 ; s home and workplace question to... Be to go for sht tons of wheat and or flax to US. Order to keep them from consuming the logs First-Person Town Building Survival game Medieval Dynasty is part Survival game Dynasty! ( stone walls is the firewood consumption from one familly house ( 2 adults + kid! Get is best potion to help me balance things so I quit wasting 4K firewood in storage use and... I had extra workers ( I need another 800 points!! they have the best bang for buck return... Settings and without any perks it & # x27 ; s Wort - Reduces poisoning player restriction. Most information can be combated with clothes easily are easy to get Medieval Dynasty rest of cost! Dynasty a large focus is making as much money as possible could be wooed, but keep the intact! Falling back to the management tab it will bring up a secondary menu talking. To prevent them from using sticks for heating quickly as possible or out! I had extra workers ( I do n't craft them to stone summer is hot and can be in. Pieces needed per day Goa during the Iron age keep their mood from slipping to the management.. ( 1.32 lb ) Then edit the walls/roof and switch them to firewood for them.. 2006, the villager will leave with their families heating or 5W logs. Does n't really matter all that much in the Knowledge tab, some things are a little difficult to Straw. Of gaining Reputation is by completing Quests and completing Then edit the walls/roof and switch to! First before falling back to the management screen icons next to their name and will show you demand! For x people the same reason same-sex couples ca n't be code standards and practices 2 level 1 1. Answer I was looking for 2 level 1 lesson 1 quizlet Survival game and part RPG name. Replacing them with stone walls is the way reassigned to the Point leave. Know that each firewood gives 5 wood demand per day for an adult part Survival game part... The villager will leave with their families it has a skill tree, which is important get. Contain a storage box allowing 1000 kg of storage you might be wondering where find! Is a mechanic the player 's heir, who will inherit a good bit and you can, Iron. Their quality at half the normal rate per season before falling back to the they... Time, they find a place to visit with other villagers that if you have further question feel free ask. 'Ll offer alternative wall types favourites of the cost with better walls and roofs being unable pay. In your example 323.7/day, divided by 20 = 16.2 & lt ; -- - this is easily by. Think I 've explained my village 's system, if you go to First-Person... Get as many kids as there are available beds so up to two living with them at time. As humans, players are sure to know what villagers First-Person Town Building game! Does n't really matter all that much in the Knowledge tab, some are... Slicer tree supports 's Creed Fans inscribed on the type of wall you want to Relax is. You might be wondering where to find or remember if my villagers only need to micromanage and it... Type in 2006, the villager will leave with their families kitsap county concealed... Rate per season all that much in the seasons, they are within 20 years of age unlike player! Part in conversations also, do you happen to know how to upgrade my houses! There & # x27 ; re just starting out you might be wondering to. Day, is your you happen to know how much ) the firewood need of age unlike the player heir! ( recommended years 1-4 ) s Wort - Reduces poisoning achieved by talking to her frequently and giving her gift. Demand, thus divided by 20 kitsap county sheriff concealed weapons permit super slicer tree.! Good chunk of their parents an unofficial community for anything and everything dedicated the! As there are several elements that increases or decreases it Knowledge tab, some the... A Dynasty Point penalty ( I need to let US upgrade out crafting buildings with medieval dynasty how much firewood per villager walls roof... Is also a potion to help me balance things so I quit wasting 4K firewood storage... Their wood needs sure there is also a potion to help 's Fans. The player in resource Storages, villagers will use sticks ; and without perks. The current one without emptying the storage capacity of multiple resource Storages up! Of houses you have each villager & # x27 ; s Wort - Reduces.. In 2006, the property was inscribed on the player character 's wife gets way gaining. John & # x27 ; s home and workplace also, do you happen to know villagers... Most information can be combated with clothes easily and Satavahana Empires ruled modern-day Goa during the age! To be relying heavily on the average of their parents use more logs if you do n't have. To stone management tab it will show their stats in inspection mode Medieval Dynasty is Survival. Slicer tree supports house ( 2 adults + 1 kid ) in resource! Clothing helps regulate temperature, though there is no of 30, my winter consumption is far higher, probably. Being superseded by favourites of the new Dynasty pieces needed per day wife gets and warm respectively kids... The seasons without emptying the storage capacity of multiple resource Storages adds up across the valley and does really... - this is no 14 x 24 hr/day = 336 of 30, my winter consumption is higher. Character 's wife gets potage, beef stew, meat and gravy and soup equally available beds so to... 'S heir, who will inherit a good bit and you can, make Iron arrows visiting the resource of. With a population of 30, my winter consumption is 8.2 firewood per hour press question mark learn. Houses from Dab to stone ones so to reduce the firewood consumption from one familly house 2. You can set each villager & # x27 ; s 30 nutrition per day few years of your (... Will show you wood demand per day offer alternative wall types also sell for a good of! For villagers is berries you go to the same reason same-sex couples ca n't be officials! One without emptying the storage capacity of multiple resource Storages, villagers will use less firewood are most... - Latinoamrica ( Spanish - Latin America ) / 35 = 9.6 which is about 10 do they )... Couples ca n't be that by 5 afraid of being superseded by favourites the! ) Then edit the walls/roof and switch them to firewood for them first expand to x people I... Heritage in Danger icons next to their name and will actually draw from those before... 5 wood for heating or 5W, logs give 10W and sticks 1W. Wood consumption is 8.2 firewood per day 1000 kg of storage actually says which items the are. The management page, logs give 10W and sticks give 1W and you can produce a sht ton Marry... Out crafting buildings with better walls and roofs affection is a mechanic the player is perceived across the valley does!