Be sure to check out these otherRebel Galaxy Outlawarticles for more on the latest entry into the space simulation genre. Get a jump drive early as you can. !where he shows all of the various types of ships you can fl. What I'm getting at, then, is that the Sonora can and will carry you throughout your entire time inRebel Galaxy Outlaw. If you want to make sure a particular turret is going to contribute to taking down capital ships, set it to go after your target or what you're locked on to (you can lock onto enemies by pressing LB by the way). The one problem you will run into with a Durston is overcommitment. and our The Minotaur and the Blackgate are the two most powerful ships and I'll explain why: I played the whole game only with fast ships (finished with a Scarab). It's got more weapon and missile hardpoints than you'll know what to do with, more power than you'll ever need, and almost too much cargo space. Rebel Galaxy Wiki is a FANDOM Games Community. PBP1366 Oct 22, 2015 @ 6:13pm. Does anyone know how many ships (i.e. I eventually escaped but it would have been really annoying to reload and reset my mission progress. 20ish hours into . Keep in mind some bounties will be on friendly targets (like Militia). No matter how well-equipped your spaceship, without a working knowledge of how to fight, you won't last long inRebel Galaxy Outlaw's Dodge Sector. That much valuable cargo is worth dozens of times more than the Platypus's 7,000 credit price tag. Jump Drive is the engine system needed to go through Jump Gates between systems. Very useful activity. Go to Quora. All 9 of its turrets can hit a target in front of you and who doesnt like flying a star destroyer?? This isn't a skill I can teach in text, though. Too much power to your shields makes your weapons energy hogs. All rights reserved. Though you could still go there for the bounty. Be careful that there might be traps. You can boost at Sublight speed, which gives the same percentage multiplier to that speed as it would at normal thrust. Game . How is this game compared to elite dangerous? One very crucial tactic to be aware of: if you fire the Particle Laser to just before the point of overheat (so you don't trigger the emergency cooldown) and release the trigger, but then immediately press it again, the reload time and the charge-up time can be done while the weapons are cooling down. Factions useful for cannon fodder only. Not only are msot of them slow to manuever, but the alrger your ship is, the more often it'll get hit, and therefore go down faster. That way, the enemies targeting you will hit the target ship instead and the friendlies will jut plain fire at it. Those first three are linked at the hip. Outsider stations are typically where you can find missions that will raise your cartel faction rep. Once you're at least neutral with the cartel, you'll be able to gain access to their outposts which will give you access to more cartel missions and some exclusive equipment. [195] See the line from a sufficient distance, and it straightens itself to the average tendency. Take a shot every few seconds to make sure you're going to hit them, and once you're satisfied with your practice, send them to hell. We update our news regularly with Rebel Galaxy Outlaw news including features and oh so many explosions Updated FAQ! medium. As for missiles, the ImRec and Swarm launchers are always my go-to. No other ship matches it, allowing you to get into and out of fights on whichever terms you'd like. These are good to use when expecting a hit from a missile salvo or to give your main shields some precious few seconds to regenerate if they were close to dropping. { n="SHIELD_MULT", t="FLOAT", v=1.3999999761581 }, Your ship defaults to an equal distribution across your shield, engines, and weaponry. Gaining affiliation with Militia means completing missions for them. Miners and traders are part of citizenry. And ever since I got a MK6 Aegis shield, I haven't seen the shields go down to anything but a Korian Schizo II sustaining fire with backup from other ships. get the broadside lasers to the highest mk you can get (best broadside by far) step 2) get the damocles. You won't be pulling as much salvage from your endless raids, but if you're rocking a Blood Eagle, destruction is its own reward. This will probably be even more important as you move into larger, slower, less maneuverable ships. Ships are a core feature of the game Rebel Galaxy. The Durston can equip the best of literally everything. twitter. There are numerous ships in Rebel Galaxy; the player begins the game with a Hammerhead-class ship named the Rasputin. I went Mastadon, then Tanhasuer. Your only real weakness is how tough the thing is to maneuver, but given the Durston's sheer size, that makes plenty of sense. So friendly targets are best left alone. Note that there are many variants of every weapon system, with notable differences in damage per shot, firing rate, accuracy, range, effectiveness against shields or hull, etc; check each one carefully before you buy one to make sure you get one that suits the tactics you like using. Mastodon is a great second ship as well as the Icarus but if you dont like it definitely switch to Mastodon. Valve Corporation. This mod adds 15 subsystem slots to each vanilla ship in the game. Exit the station then dock again. { n="HULL_MAX", t="FLOAT", v=1000.0 }, Free shipping for many products! The speed your ship can go depends on the ship's speed rating and the Engine module you have fitted. I guess I'm just gonna stick to buying low and finding a station that has above average pricing, at least that way I can't be wrong. 50. As of patch 1.18, the player can choose from a total of 12 unique ship models, each with their own strengths and weaknesses. They will offer to buy random stuff, so if you get the chance drop any cheap cargo first constraining them to buy expensive or illegal commodities and then pick your cargo again. You can switch between five different speed settings: 0, 25%, 50%, 75% and 100%. You want the best armor and shields money can buy. I got swarmed by tons of fighters and barely got damaged due to emp flaks and nothing but mining lasers and a few mk5 viridian lasers. quora. The Pulse Turrets are considered the mainstay turret with a good balance of range, projectile speed and damage vs both shields and armor, and they're commonly available right from the starting system. In general, shorter-range weapons (usually) do more damage if you can keep in range. On August 12, the Epic Games Store's . Many of the capital ships the player faces can also be piloted by the player as long as they have the right reputation with the corresponding faction. You can keep using older ships for a longer period of time and upgrade the weapons, defense and components accordingly. Have some questions? You'll be waiting about three seconds on average for projectile guns to reload after they've exhausted their ammo supply. Use them to sell expensive stuff, including contraband. Once you have travelled at Sublight Speed for a few seconds you will be able to engage warp. The SandHawk and the Blood Eagle have the highest top speed in Rebel Galaxy Outlaw, clocking in at 440. Or, if your ship has two turrets on either side, you may want to mix things up so you have a mirrored turret configuration on the left and right sides. Pirate Lords have high bounties and often carry at least one piece of ship equipment, so they are well worth the effort. Some of the Mercenaries Guild missions will have you fulfill a contract for Korians or Greel. With an engaging storyline and a full conversation system, you can follow the narrative, or ignore it and forge your own path at . There are other ships better and specific things, but nothing beats a Jack of all trades. There is no better argument for going out of your way to complete the Bountiful Vista quest than this ship right here. These are transponders that you need to hack in order to get the info they contain. Don't look down on the starter ship too much. Fast as hell and it's great for tailing behind other ships and letting your turrets do the work. This guide aims to give you the lowdown on every ship inRebel Galaxy Outlaw, why you should or shouldn't use them, and how to outfit your perfect build. These space boats do move and maneuver a little too fast for positioning to feel really tactical - shield facings aren't as important when you can quickly spin a damaged side out of the line of. Miscellaneous ; By Saklad5; 43KB ; 114-- View mod page; . Many of the enemies inRebel Galaxy Outlaw follow a hit-and-run attack pattern. So I thought we could start a general tips, tricks, and questions topic sort of like how we recently did for MGSV. It's fine, not perfect but I have been having an ok time with it. Then bring down the shields, hull and most of the health of the target ship, then position yourself so that the target ship is between you and other enemies (or friendlies) with the damaged side facing them. And in general, you are selling more than you are buying in the game (thanks to looting, mining). Use caution when choosing missions. there might be hostiles around). Sold that puppy and jumped from 500k in the bank to 7 mil. Put too much energy into your weapons, and suddenly you move at a snail's pace. The way it works is simple: you can buy any equipment and switch back to another if it is not to your liking. It's a bit up to your playstyle and what you're using it against. You can brake to a stop, but then you cannot backup, hopefully they'll patch in a reverse gear. Before you start any commodity trading you should fly to and dock in several stations that are close to each other to get their price lists, then undock and go to your Map; hovering over the station on the map will show their In-Stock and Out-Of-Stock prices. An exception is mining zones near nebulae, as the ships won't register a signal to your pulse. (Alternatively, holding back on the left stick will slow your ship down as well). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Successfully copied the web link. Their stations provide occasionally missions for any other faction. Nothing in game shows you that you have more armor depending on the ship you use. You're right, there's no "ship class" or "hull class" stats which hint that larger ships can take more damage than smaller ones. October 20, 2015 rev shows the polaris, a middle sized dreadnaught that packs a punch! Confused about progression. August 28, 2022 6:43PM. Values in green indicate the highest values for that statistic among all ships. Transponders for which you fail the hacking event will reset when you jump out of the system and return. In addition to player ships, there are also many ship models that are exclusively used by NPCs. I get ~3,6 range on . Note that the game automatically saves your progress every time you undock from a station. Buy upgrades left and right and feel free to sell stuff back later to buy your fancy new ship/upgrade. The same is true of your power supply. To be able to handle combat you need to understand the ship systems you have available. You don't want to end up with two anti-shield units on the left and two anti-armor units on the right. @mike: @mikemcn: I'll give it a shot and see how I fare. I just never felt like sacrificing speed for firepower. While in Broadside mode your turrets will automatically target and fire on enemy ships at a slow rate, roughly half of what is shown on their market stats. Korians, Murath, Greel, DoubleJacks, Viriax. My suspicion is that Home One will focus on pre-Disney Rebel ships (Original trilogy, EU, etc) while Profundity will focus on post-Disney Rebel ships (Rogue One, Rebels, etc). Turrets are a set of supposedly weaker guns that give 360 degree coverage of your ship. These values will need to change depending on the ship you're flying and where their vulnerabilities lie. If the controls in elite we're too much for you to get into easily, this is a perfect game for you, lots of spce adventures without the need for a joystick and vr helmet. That said, every ship has its place, and though some are better than others at certain tasks, you can make thousands upon thousands of credits with any of them. Is there a lot of interesting things to do in it? Also note that stations contain a limited quantity of In-Stock inventory that usually doesn't refresh until at least one game day passes. I've included their details below, and while my overall estimation of each ship remains the same, I'll briefly discuss how each refit differs. Fun story behind purchasing it: I was running my Tennhausen with MK4 everything just about. so mess around with new ships and configs as much as you want. (For some reason I didn't look up too the top of the screen for hours and just thought start brought up system setting only. Exclusive stuff is rare to begin with, and as you progress you will still get lower level gear frequently so getting something useful is a much more difficult than in most RPGs. I'm of the mind that the Durston is still a slightly better option, but that will ultimately come down to taste. The horus Heresy James Swallow NEMESIS War within the shadows original scan by Undead edited by fractalnoise vl.4 (2013.05) The Horus Heresy It is a time of legend. All trademarks are property of their respective owners in the US and other countries. Lastly, I'd recommend upgrading your Tractor Beam and Radar. Upgrading your turrets (all of them) should come. You won't do big cargo runs in this thing. Don't listen to people who say dreadnoughts don't have scaled up shields and hull. Your positioning in any battle is often the key to success, as even with weaker weapons it's still possible to come out on top as long as you're not completely outmatched, and it's this layer of. Ending the fight quickly should be your priority, so keep your guns firing at all costs. Scarab: very similar to Icarus; sacrifices to speed and maneuverability for more damages and armor. the tool developer best known for . My progression was Hammerhead > Icarus > Sturville > Blackgate. Equip your scow with a Cargo Extender 1 (the only version you can use), and you'll have a respectable 14 units of cargo space. There's no extra room for cargo here, just more bullets. It's fast, it's powerful, and won't be nuking your bank account from orbit. A few things to be aware of: When not satisfied with the choice of missions it's quite easy to re-roll them. General upgrade. As of patch 1.18, the player can choose from a total of 12 unique ship models, each with their own strengths and weaknesses. They have a few exclusive ships and some exclusive gear. The player can only operate one ship at a time, but they can trade in their ship and buy a different model at any ship dealer. ALL RIGHTS RESERVED. For cargo space, you've got two main options: smuggler or merchant. Against one ship, that's not a huge deal, but the majority of fights you'll run into are against three or more ships. { n="HULL_MULT", t="FLOAT", v=2.2000000476837 }, No, you needn't have played the first Ni no Kuni to enjoy its sequel, a feverishly optimistic (and welcomingly nave . @khessed: The prices are green because they are also your sell prices, so being above market would be good. However, know that Bountied pirates never fly alone so make sure you hunt them with a good ship. Nothing too valuable in the end but can be useful depending on the progress. When you switch to Turret mode your Broadsides will not fire on their own but the turrets will fire at their full rate than that when they are automatically controlled, however sustained fire will overheat them and you will not be able to shoot them again for some time until they cool down. That last factor can be a killer if you're trying to gobble up all the juicy salvage from your latest kill. You can be a merchant, pirate, a rebel, or you can be everything. One of the absolutely best situations for making a lot of money quickly is if you have one station with a high-demand event like Famine, and another close-by station with a wide variety of goods (preferably Scientific) with a Market Glut event. As an enemy ship flies past you, the best way to attach yourself to their tailpipe is to engage your afterburners while pulling back on the stick. Well, my friend, the Blood Eagle is for you. #1. Warp Drives is your long-distance engine, and you'll be using it a lot. If you don't mind a lot of extra after-market cost,the best overall ship inRebel Galaxy Outlawis probably the Durston. I really don't beleive the few extra broadsides/turrets is worth the tradeoff. Changing affiliation from hostile to neutral or from neutral to friendly with Militia will lose you 200 points with the Red Devils. Finding bounties can be done either by accident, by finding a transponder with bounty info or by bribing a bartender to give you a few targets. Though there are usually better ways of getting cash than chasing them around. yes, you get your 90K back, so basically it's very hard to go bankrupt, unless you do some bad trading runs, everything sells at 100% value at this game, including ships, weapons, whatever. Change ships when it can give you an edge, don't stay overly attached to a piece of junk! Something the game never explains as far as I can tell - on the map if you point at a station it will tell what kind of economy operates on that station. When paying a bartender don't do it at a far off station. Personally I really enjoy the nuclear option of bringing as much firepower to bear as I possibly can, but it certainly has the drawback of having terrible maneuvering and if you find yourself in a bad spot it's not going to be easy getting out of it. With that kind of hold, you can have two or three cargo missions going at once. Feel free to attack any of them on sight for the bounty, cargo or whatever other reason. Cool, thanks! Want to make your SandHawk an even meaner combat machine that could care less about anything except death? All you'll need to do is swap between your various turrets. rebel galaxy best ship progression The Travels and Adventures of an Irish Geocaching Addict Uncategorized rebel galaxy best ship progression September 15, 2020 What ship should I save up for next? They serve no other purpose. Contrary to what it may seem, it is possible to be neutral/friendly with both Red Devils AND the Militia. Financial gain is going to be the most important aspect of the game for you at least initially. Quite low on tech though. I'd wager that the only "escaping" you'll be doing in this ship, however, will be from the scene of yet another massacre. And if there's ever a ship to count on if you have to make a quick exit, it's the SandHawk. Why? The Sonora can have any of the three as your primary choice depending on the engagement. A friend helps her by giving her a dilapidated replacement, which she can later replace. And all of them will be employing this tactic. Do take a swing at them though for the component they may drop, the bounty and because there's a very hard to get trophy that requires killing 20 pirate lords. Chances are there will either be no bounties around or a very limited amount of them. Hammerhead -> Mastadon -> Tennhausen -> Arcturus. We'll also discuss the basics of ship-to-ship combat, so when you do run into trouble, you'll know how to take out your enemies or make it out alive. But no online features. Cha-ching. Showing 1 - 10 of 10 comments. Getting more rep with them will unlock even bigger storage units and the biggest trade ships. Try maybe a station of a different faction. E.g. Mastadon was the ship I got after the first one. And in larger battles try to pull the small harrassing craft (the game calls these 'fighters' but that includes a bunch of different types including 'bombers') away from the big ships - they're quite easy to pick off with your turrets, which you can manually fire by selecting them with the dpad. Fast ships are lighter on the armor, so you'll need to prioritize your shields over your weaponry and your engines. Also some missions, especially for the Red Devils may lead to it. Their missions are available at all stations except Red Devils'. Ni no Kuni 2: Revenant Kingdom. You cloud share these fun content to quora! For example, you could have both an anti-shield turret and an armor piercing turret on each side. Show me undeniable proof that you have more actual armor becuase going by observation alone will not prove this case. You still need to scan to see the exact goods or bounty amount. Anyway, got 90k and I bought Icarus but I dont like it. Cookie Notice Rebel Galaxy is a space adventure game developed by 2 guys Travis Baltree and Erich Schaefer from the Torchlight series of games and like Torchlight, this borrows elements from Diablo. If you've got any strategies that we didn't mention or tips you think could make the guide better, let us know in the comments. This may seem kind of obvious, but pay attention to your turret placement and what types of weapons you are putting in each slot. Steam Community :: Guide :: The Ships of Rebel Galaxy from images.akamai.steamusercontent.com (i used dumbfires up until mk5. Doing the cooldown and both built-in weapon delays simultaneously like this can really speed up your damage output over time, and with a turret-heavy ship like the Scarab you can put quite extreme damage on a target. Their ammo capacity is a bit lower, but combined with a constant onslaught from your turrets and a little conservatism with your missile usage; you'll hardly be through half your capacity before everything on the field is space debris. : very similar to Icarus ; sacrifices to speed and maneuverability for more and... Better ways of getting cash than chasing them around your engines in addition to player,..., it is not to your playstyle and what you & # x27 ; re using it against game. See how I fare ultimately come down to taste your latest kill annoying to reload they. Get into and out of your way to complete the Bountiful Vista quest than this ship right here even important... Still go there for the bounty a core feature of the mind that game! Carry at least initially scan to see the line from a sufficient distance, and questions topic of! People who say dreadnoughts do n't want to end up with two anti-shield units on the ship you... Greel, DoubleJacks, Viriax to hack in order to get the info they contain reset when you out... 12, the ImRec and Swarm launchers are always my go-to Icarus ; sacrifices to speed maneuverability... Selling more than you are buying in the game Rebel Galaxy rebel galaxy best ship progression (! Factor can be a merchant, pirate, a middle sized dreadnaught that packs a punch of. Throughout your entire time inRebel Galaxy Outlaw, clocking in at 440 ensure the functionality! People who say dreadnoughts do n't stay overly attached to a piece of junk Murath, Greel DoubleJacks!, and suddenly you move into larger, slower, less maneuverable ships ; 114 -- View mod page.! And I bought Icarus but if you can switch between five different speed settings: 0, rebel galaxy best ship progression,! Fire at it, it 's fine, not perfect but I like..., a Rebel, or you can have any of them on sight for the Red Devils ' 'd. An edge, do n't beleive the few extra broadsides/turrets is worth dozens of times more than you buying... I just never felt like sacrificing speed for a longer period of time and upgrade the weapons and. I got after the first one to see the exact goods or bounty amount stations occasionally... 'Ll need to change depending on the armor, so they are also many ship models that are used. We recently did for MGSV very similar to Icarus ; sacrifices to speed and maneuverability more... Ships, there are numerous ships in Rebel Galaxy Outlaw, clocking in at 440 flying a star?... August 12, the Epic Games Store & # x27 ; s cash than chasing them around market would good... Sacrifices to speed and maneuverability for more on the armor, so are! Annoying to reload after they 've exhausted their ammo supply prices, so they are your. Will need to change depending on the progress of extra after-market cost, the Epic Games &! For going out of fights on whichever terms you 'd like values in green indicate the highest values for statistic... Throughout your entire time inRebel Galaxy Outlawis probably the Durston option, but that will ultimately come to. I just never felt like sacrificing speed for a few exclusive ships and configs as much you. Too much energy into your weapons energy hogs each vanilla ship in the bank to 7 mil feature... As you move into larger, slower, less maneuverable ships wo n't a... There is no better argument for going out of the game, free shipping many. Some missions, especially for the Red Devils may lead to it no extra for... Because they are well worth the tradeoff both Red Devils may lead to it or! Also some missions, especially for the bounty, cargo or whatever other reason some missions, especially the... On whichever terms you 'd like hunt them with a Durston is overcommitment and letting your turrets the! Energy into your weapons energy hogs carry you throughout your entire time inRebel Galaxy Outlaw other faction running my with. Still need to prioritize your shields makes your weapons, and questions topic sort of like how we did. After-Market cost, the Epic Games Store & # x27 ; s of. Need to hack in order to get the info they contain then, is that the game Rebel.. > Mastadon - > Tennhausen - > Mastadon - > Mastadon - > Tennhausen - > Mastadon - > -... ; 114 -- View mod page ;: smuggler or merchant Jack of all trades look down on ship. Do it at a far off station for them valuable cargo is worth dozens of times more than the 's... 200 points with the Red Devils may lead to it prioritize your shields over your weaponry and your.. Dreadnaught that packs a punch are there will either be no bounties around or a very limited of..., I 'd recommend upgrading your turrets do the work @ khessed: the are... Playstyle and what you & # x27 ; s to the highest mk you switch! To ensure the proper functionality of our platform them will be employing this tactic is swap your! Us and other countries anyway, got rebel galaxy best ship progression and I bought Icarus but if have. 195 ] see the exact goods or bounty amount prove this case ships you can get best. This case 's the SandHawk and the friendlies will jut plain fire at.. Ships you can have two or three cargo missions going at once for you other ship matches it allowing. Are well worth the tradeoff my progression was Hammerhead > Icarus > Sturville > Blackgate have a things! Their stations provide occasionally missions for any other faction least one piece of equipment! Need to understand the ship I got after the first one up to your liking make a quick,. Are there will either be no bounties around or a very limited amount of them be a merchant pirate! Hopefully they 'll patch in a reverse gear Korians or Greel of interesting things to do in it 114 View. Be even more important as you move into larger, slower, less maneuverable ships sure to out... Simulation genre 's ever a ship to count on if you have fitted transponders for you. Outlaw, clocking in at 440 Guild missions will have you fulfill contract. Two or three cargo missions going at once the Sonora can and will you! ; the player begins the game ( thanks to looting, mining ) are always go-to... Scan to see the exact goods or bounty amount for MGSV your turrets ( all of them on for. Turrets are a set of supposedly weaker guns that give 360 degree coverage your... More bullets a slightly better option, but then you can be killer! Average for projectile guns to reload and reset my mission progress works is simple: you can brake a... To gobble up all the juicy salvage from your latest kill 's quite easy to re-roll.! Just never felt like sacrificing speed for firepower anti-armor units on the left and anti-armor! > Blackgate it 's fast, it 's quite easy to re-roll them speed, which can. '' FLOAT '', v=1000.0 }, free shipping for many products 'd upgrading! Scan to see the line from a sufficient distance, and wo n't register a signal your. Annoying to reload after they 've exhausted their ammo supply [ 195 see! Of our platform values in green indicate the highest top speed in Rebel Galaxy Outlaw, clocking in at.! Any equipment and switch back to another if it is not to your pulse Sublight speed for firepower can...., the Epic Games Store & # x27 ; s fancy new ship/upgrade boost at Sublight speed for.! About three seconds on average for projectile guns to reload and reset my mission.! To change depending on the ship you 're flying and where their vulnerabilities lie new ship/upgrade ships a! Things, but then you can be everything: when not satisfied with the choice of missions it fine. With a Durston is still a slightly better option, but then you can not,... Of interesting things to do in rebel galaxy best ship progression shields money can buy any equipment and switch back another. Nothing beats a Jack of all trades escaped but it would at normal thrust clocking... It can give you an edge, do n't want to make your SandHawk an meaner! Or three cargo missions going at once it 's powerful, and wo be... Or you can be a merchant, pirate, a Rebel, or you can not backup, hopefully 'll... You 're trying to gobble up all the juicy salvage from your kill! Your guns firing at all costs ship instead and the friendlies will jut plain fire at it do! Cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform components... Quest than this ship right here it is possible to be aware of: when not with... Of the Mercenaries Guild missions will have you fulfill a contract for Korians Greel. 195 ] see the exact goods or bounty amount a station when not satisfied with the choice of missions 's. Have travelled at Sublight speed for firepower well, my friend, the Epic Games &... Owners in the US and other countries clocking in at 440 Outlawarticles more... Drives is your long-distance engine, and wo n't be nuking your bank from. News regularly with Rebel Galaxy ; the player begins the game automatically your., just more bullets and I bought Icarus but if you can switch between different! Ship right here Outlaw, clocking in at 440, as the ships wo be. To change depending on the left stick will slow your ship feature of the game, or can! Another if it is not to your liking an anti-shield turret and an armor piercing turret each...